/*---------------------------------------------------------------------------------------------
 *  Copyright (c) Microsoft Corporation. All rights reserved.
 *  Licensed under the MIT License. See License.txt in the project root for license information.
 *--------------------------------------------------------------------------------------------*/
import { toUint8 } from '../../../base/common/uint';
/**
 * A fast character classifier that uses a compact array for ASCII values.
 */
var CharacterClassifier = /** @class */ (function () {
    function CharacterClassifier(_defaultValue) {
        var defaultValue = toUint8(_defaultValue);
        this._defaultValue = defaultValue;
        this._asciiMap = CharacterClassifier._createAsciiMap(defaultValue);
        this._map = new Map();
    }
    CharacterClassifier._createAsciiMap = function (defaultValue) {
        var asciiMap = new Uint8Array(256);
        for (var i = 0; i < 256; i++) {
            asciiMap[i] = defaultValue;
        }
        return asciiMap;
    };
    CharacterClassifier.prototype.set = function (charCode, _value) {
        var value = toUint8(_value);
        if (charCode >= 0 && charCode < 256) {
            this._asciiMap[charCode] = value;
        }
        else {
            this._map.set(charCode, value);
        }
    };
    CharacterClassifier.prototype.get = function (charCode) {
        if (charCode >= 0 && charCode < 256) {
            return this._asciiMap[charCode];
        }
        else {
            return (this._map.get(charCode) || this._defaultValue);
        }
    };
    return CharacterClassifier;
}());
export { CharacterClassifier };
var CharacterSet = /** @class */ (function () {
    function CharacterSet() {
        this._actual = new CharacterClassifier(0 /* False */);
    }
    CharacterSet.prototype.add = function (charCode) {
        this._actual.set(charCode, 1 /* True */);
    };
    CharacterSet.prototype.has = function (charCode) {
        return (this._actual.get(charCode) === 1 /* True */);
    };
    return CharacterSet;
}());
export { CharacterSet };
